Zug zug
Blaze lines avoid
BIG Lines, stretch and soak
Green shadow images, Soak
Debuff, soak purple puddles. MIDDLE FIRST.
Big stacks of this defensive.
LUST ON PULL
HEALING, lots of small aoe on raid, stacking can be dangerous due to spreads
Intermission type big booms, more Healing
After blaze lines healing absorb
Giant Frontal, avoid
Suck in, balls hurt, move and heals
Patch Soaking are people with dots, extra heals, let them clear patches before dispel, stacks are halted during ball soak intermission.
TANK STRONG
TANK SWAP
TANK PROTECT
TANK SMART
Adarus tears open a rift to the void and brands players with [Devourer's Ire]. Adarus will focus his assault on the players bearing this mark.
Velaryn singes any who stand in her path with [Eye Beam] and lunges towards her prey with [The Hunt].
Ilyssa cleaves her target's essence with [Fracture] and feasts on their rended soul with [Spirit Bomb].
Upon reaching 100 Fury, the Demon Hunters unleash their true power and enter [Metamorphosis].
Tanks –
[Eye Beam] singes Velaryn's current target with [Fel-Singed] and blasts them away.
[Fracture] cleaves their target's soul into fragments which Ilyssa will attempt to consume with [Spirit Bomb].
Adarus will [Voidstep] to new locations, summoning images which slice open the fabric of the void with [Hungering Slash] and leave behind [Encroaching Oblivion].
Damage Dealers –
Adarus continually casts [Consume] at the players bearing [Devourer's Ire].
[Fracture] cleaves their target's soul into fragments which Ilyssa will attempt to consume with [Spirit Bomb].
Adarus will [Voidstep] to new locations, summoning images which slice open the fabric of the void with [Hungering Slash] and leave behind [Encroaching Oblivion].
Healers –
Adarus continually casts [Consume] at the players bearing [Devourer's Ire].
[Fracture] cleaves their target's soul into fragments which Ilyssa will attempt to consume with [Spirit Bomb].
Adarus will [Voidstep] to new locations, summoning images which slice open the fabric of the void with [Hungering Slash] and leave behind [Encroaching Oblivion].
Intermission: The Ceaseless Hunger
Adarus enshrouds the arena in void and attempts to draw all players into a Collapsing Star.
Collapsing Star – Adarus manifests a Collapsing Star which begins to pull players towards its center.
Stellar fragments rain down and are pulled towards the center of the star. The fragments explode upon contacting a player, inflicting 1406001 Cosmic damage and applying Dark Residue.
If the fragments reach the center, they instead inflict 4216149 Cosmic damage to all players.
In Heroic and Mythic difficulty, stellar fragments apply [Dark Residue] when they are absorbed.
Dark Residue – The stellar residue burns, inflicting 1405383 Cosmic damage every 1 sec for 5 sec. This effect stacks.
Event Horizon – The Collapsing Star inflicts 7022854 Cosmic damage every 0.5 sec to players within its mass.
Soul Tether – The casters bind several players together for 24 sec, causing them to snap towards each other and suffer 4216149 Chaos damage if they move further than 12 yards apart.
Intermission: The Demon Within
Velaryn scours the arena with Fel Rush.
Fel Rush – Velaryn manifests echoes of herself for 24 sec which rush forward, incinerating anything in their path for 9134990 Chaos damage.
Soul Tether – The casters bind several players together for 24 sec, causing them to snap towards each other and suffer 4216149 Chaos damage if they move further than 12 yards apart.
Intermission: The Unrelenting Pain
Ilyssa rampages about the arena with Infernal Strike and annihilates her foes with Fel Devastation.
Infernal Strike – Ilyssa leaps to a location, inflicting 10540373 Fire damage to all players within 18 yards and knocking them away.
Fel Devastation – Ilyssa unleashes the Fel within, inflicting 2108075 Fire damage every 0.5 sec to all players within the effect for 4.5 sec.
In Heroic and Mythic difficulty, Ilyssa applies [Withering Flames] to players struck by [Fel Devastation].
Withering Flames – Ilyssa's torrent of Fel withers her targets, reducing their movement speed by 2% for 10 sec. This effect stacks.
Soul Tether – The casters bind several players together for 24 sec, causing them to snap towards each other and suffer 4216149 Chaos damage if they move further than 12 yards apart.
Devourer's Ire – Adarus hurls orbs of ravenous void at several locations, inflicting 4918841 Cosmic damage to all players if not intercepted.
Adarus focuses his gaze upon players who intercepted these orbs, continually assailing them with Consume and increasing their Physical damage taken by 100%.
Upon removal, Devourer's Ire transfers to a nearby player and inflicts 702285 Cosmic damage to all players.
Consume – Adarus drains the essence of players afflicted with Devourer's Ire, inflicting 210807 Cosmic damage and absorbing the next 2260585 healing received.
This blast applies Unending Hunger.
In Heroic and Mythic difficulty, [Consume] also applies [Unending Hunger].
Unending Hunger – Adarus withers their target, increasing the damage and healing absorb taken from Consume by 20% for 1 min. This effect stacks.
Voidstep – Adarus tears open a path through the void and teleports to a new location, inflicting 4210851 Cosmic damage to players within 4 yards along the path to his destination.
During this movement, Adarus manifests images of himself which cast Hungering Slash.
Hungering Slash – Images of Adarus slice open the fabric of the void around them, inflicting 4924561 Cosmic damage to players within 8 yards and coalescing a pool of Encroaching Oblivion.
Encroaching Oblivion – A growing expanse of void opens, inflicting 702285 Cosmic damage every 1 sec to players within and increasing their damage taken by 30%.
The void spreads over time, but players afflicted with Devourer's Ire can greedily consume the essence and reduce its size.
Eradicate – Adarus conjures a scythe-wielding shadow that dashes behind players and cleaves through them, inflicting 10540373 Cosmic damage to all players struck.
The Hunt – Velaryn marks a player as her prey, charging towards them and inflicting 77296070 Chaos damage. This effect is reduced for each player standing within the path of The Hunt.
Velaryn additionally strikes players along the path, inflicting 65 Chaos damage to players within 4 yards of each player struck.
In Mythic difficulty, [The Hunt] marks multiple players simultaneously and players in the path of [The Hunt] are afflicted with [Weakened Prey].
Weakened Prey – Velaryn exposes any players struck along the path of The Hunt, increasing their damage taken from standing in the path of The Hunt by 500% for 10 sec.
Blade Dance – Velaryn rapidly slashes at nearby locations, inflicting 8432299 Chaos damage to players caught in the effect.
Eye Beam – Velaryn channels a torrent of Fel energy towards her current target for 4 sec, inflicting 2810766 Chaos damage and applying Fel-Singed every (1 / 2) sec to players within the beam and blasting them away.
After the blast concludes, Velaryn will Felblade towards her current target.
In Mythic difficulty, [Fel-Singed] also increases the damage taken from [Felblade].
Fel-Singed – Increases the damage taken from Eye Beam by 15% for 40 sec. This effect stacks.
Felblade – Velaryn charges to her current target, inflicting 7022854 Fire damage and an additional 1124306 Fire damage every 1 sec for 25 sec.
Fel Inferno – Velaryn wreathes the arena in flame, inflicting 561562 Fire damage to all players and an additional 119467 Fire damage every 0.5 sec for 15 sec when each pillar of the inferno is created. This effect stacks.
The flame inflicts 8435981 Fire damage every 1 sec to any players who step into the firestorm.
Fracture – Ilyssa rapidly slashes her current target, inflicting 24551480 Physical damage and applying Shattered Soul.
This strike cleaves the target's soul into fragments which each maintain Frailty on the target until another player collects the fragment.
Shattered Soul – Ilyssa shatters the target's soul, increasing their damage taken from Fracture by 125% for 40 sec.
Frailty – The fragment draws upon the target's soul, reducing their healing received by 33%. This effect stacks.
Players other than the target can collect the fragment, suffering 2108075 Chaos damage every 3 sec for 30 sec. This effect stacks.
Spirit Bomb – Ilyssa explodes, inflicting 1403905 Fire damage to all players plus an additional 350976 Fire damage every 0.5 sec for 8 sec and applying Soulcrush.
Ilyssa destroys any fragments still present from Fracture, applying Expulsed Soul to all players.
Soulcrush – Spirit Bomb causes players to absorb the next 3956024 healing received.
Expulsed Soul – Spirit Bomb explodes any splintered fragments remaining from Fracture, inflicting 703303 Fire damage to all players plus an additional 421615 Fire damage every 0.5 sec for 20 sec. This effect stacks.
Sigil of Chains – Ilyssa places a Sigil of Chains at their current target's location that activates after (5 / 2) sec.
All players are pulled to its center and snared, reducing movement speed by 50% for 6 sec.
Immolation Aura – Ilyssa engulfs themselves in flame, inflicting 526714 Chaos damage to all players every 2 sec.
Unstable Soul – When any of the Soul Hunters are slain, their soul begins to pulse with power, inflicting 3511420 Cosmic or Chaos damage to all players every 4 sec. This effect increases in strength by 25% each pulse.